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Author |
Thread Statistics | Show CCP posts - 13 post(s) |

Callidus Dux
School of Applied Knowledge Caldari State
12
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Posted - 2012.01.24 17:24:00 -
[1] - Quote
Mr Kidd wrote:OMFG! This blinking is driving me Fing insane. Kill it!
And BTW, your new customizable neocom needs to be renamed the "non-customizable customizable neocom"....not exactly a lot of options there.
THIS! The new Neocom is new. But not better. It is worse! Confusing as hell and not customizable or to difficult to do some customization.  Not good. Please switch back to the old one AND try to explain, what things are now better with this useless neocom?  |

Callidus Dux
School of Applied Knowledge Caldari State
12
|
Posted - 2012.01.24 17:56:00 -
[2] - Quote
CCP Arrow wrote:We are working on a Unified Inventory system for Crucible 1.5 where all items, ships and other inventories are grouped together into one window. This will remove the need to add Ships and Items to the Neocom when docked and introduce a new Unified Inventory option that will work like other regular icons in the Neocom.
We are also redesigning all UI Icons, making them more readable. Hopefully that will eliminate the need for text description that is always visible to simplify and save space (you still get it in tooltip).
Take the old neocom and make it a base of customizeable changes. You have build a horrible mess and try to fix it. This is wrong. Really fail. |

Callidus Dux
School of Applied Knowledge Caldari State
14
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Posted - 2012.01.24 18:02:00 -
[3] - Quote
Care Less wrote:CCP Arrow wrote:We are working on a Unified Inventory system for Crucible 1.5 where all items, ships and other inventories are grouped together into one window. This will remove the need to add Ships and Items to the Neocom when docked and introduce a new Unified Inventory option that will work like other regular icons in the Neocom.
We are also redesigning all UI Icons, making them more readable. Hopefully that will eliminate the need for text description that is always visible to simplify and save space (you still get it in tooltip). Please god no... Not if we have to delve through more hierachial menus to get to something that we use to do with one button. And please dont take text off icons, some of us actually read the description to find stuff rather than just look at the pretty pictures. Will the icon redesigns be as useless as the removed turret designs that worked so well...?
THIS. Show the name of the buttons again. |

Callidus Dux
School of Applied Knowledge Caldari State
14
|
Posted - 2012.01.24 19:50:00 -
[4] - Quote
Tara Nighthawk wrote:Taya Dentano wrote:*insert post griping about new neocom*
also how do I remove the chat button on my neocom? i have 60+ chats at once. I don't need a chat button blinking all the time distracting me. Ditto. 1. I hate the new Neocom. How do I revert to the old one please? 2. The chat button blinking is annoying. There are always new messages. Did we get anything worth having with the new patch to offset these - apart from a reboot as soon as I logged in tonight? 
Your current Crap Neo-whatever is sh!t. You have wasted development time again. No one has ask CCP.. Hey change all the neocom functionality and by the way we do not like the names of some modules and ammunition. Really.. what stuff do you consume? |

Callidus Dux
School of Applied Knowledge Caldari State
14
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Posted - 2012.01.25 07:18:00 -
[5] - Quote
CCP please handle this crap-com as you have announced some month ago. Shiftable in the ESC-menue und name your neocom BETA! In the meantime all others can use the neocom which they like und CCP can do their experiments with the new one and can drive all other players crazy if they wish. CCP call this crap "Neocom" .. we in Germany would say: "Schei+ƒdreck". 
ABSOLUTE FAIL! AGAIN! |

Callidus Dux
School of Applied Knowledge Caldari State
14
|
Posted - 2012.01.25 07:44:00 -
[6] - Quote
TO CCP:
Can we expect a feedback to our feedback please? So much hate for the new UI you call neocom. Make a Devblog and say something about your fail! Otherwise it is really meaningless and arrogant to ask for our feedback but ignore it. All CCP comments are for: "Oh I like your new crap". Take position to the "WTF? What is this ****? Reverse it ASAP!"
A customer |

Callidus Dux
School of Applied Knowledge Caldari State
14
|
Posted - 2012.01.25 08:38:00 -
[7] - Quote
Tek'a Rain wrote:I am not normally one to complain, honest, but these "improvements" are rubbish.
Can we roll-back the NEOCOMM and the Naming Changes?
You managed to turn a system that was known and loved despite needing some polish into a resource and time gobbling pit. You managed to turn cool, flavorful and very Sci-Fi module names into generic feeling mush And causing increased confusion.
Single-clicks have become menu-hunts, minimized windows and notifications.
ROLL THIS BACK, CCP. Creating new problems is not the way to move forward.
Good spoken. CCP please roll back this neocrapcom ASAP or name it beta and lets decide if we want the new one. THIS was the origin plan of your neocom. Call it beta and make it optional due the ESC-menue. Why do you bother all players with this unfinished stuff? Renaming is also fail.  |

Callidus Dux
School of Applied Knowledge Caldari State
15
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Posted - 2012.01.25 13:45:00 -
[8] - Quote
As it is.. this Neocom is absolute in no way customizable as you guys announced .
- Confusing - No names for the button - Too small charpic - Sh!t Chaticon cant be removed - Icons for items and ship hangar are fixed on a dumb position - you cant set names of groups - ...
Roll Back the old neocom. And abandon the new one. It is useless and crap! Roll Back the names of modules and ammunition. Who was the dumba$$ at CCP who thought this was necessary or clever?
And please.. Respond to the critics of your mess. You have asked us and now deal with it. Otherwise dont ask! The last patch was 90% crap. You have changed thinks which where NEVER a problem. Sh!t! |

Callidus Dux
School of Applied Knowledge Caldari State
15
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Posted - 2012.01.25 14:11:00 -
[9] - Quote
CCP Punkturis wrote:backtrace wrote:I am very pleased to see that my bug about Cyrillic font is (mostly) fixed. Good job! I still want to whinecomment on some shapes, should I re-open it? just create a new bug report where you specify your issues and the person who fixes the font (who by the way does not read Russian) will get it 
If your idiotic bug hunter team do not claim, that it is an intended feature. My last bugreports where answered from such uneducated persons who wont give their names. They will know why they hide their names. 
No knowledge of EVE but a bug hunter.  |

Callidus Dux
School of Applied Knowledge Caldari State
15
|
Posted - 2012.01.25 15:04:00 -
[10] - Quote
CCP Punkturis wrote:Callidus Dux wrote:CCP Punkturis wrote:backtrace wrote:I am very pleased to see that my bug about Cyrillic font is (mostly) fixed. Good job! I still want to whinecomment on some shapes, should I re-open it? just create a new bug report where you specify your issues and the person who fixes the font (who by the way does not read Russian) will get it  If your idiotic bug hunter team do not claim, that it is an intended feature. My last bugreports where answered from such uneducated persons who wont give their names. They will know why they hide their names.  No knowledge of EVE but a bug hunter.  no need to be rude and use such words about my coworkers  it seems backtrace got his bugs solved so something must be done right here.. if you read his comment again he says "]I am very pleased to see that my bug about Cyrillic font is (mostly) fixed. Good job!". did you also have an issue with the Cyrillic font?
Sorry CCP Punkturis. But I have the right to be rude against incompetence. If you want to read all of my impressions of the bug hunter team please read here.
Especially my second post. If someone do not give the name within his stupid answer, you can easy think about why. Because he is wrong and fears my petition concerning incompetence. Bug hunters should be CCP employees. Not 2 weeks old players.
Oh.. nearly forgotten. Bring back the old neocom and names of modules please. |
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Callidus Dux
School of Applied Knowledge Caldari State
15
|
Posted - 2012.01.25 18:21:00 -
[11] - Quote
El'essar Viocragh wrote:Callidus Dux wrote:Sorry CCP Punkturis. But I have the right to be rude against incompetence. If you want to read all of my impressions of the bug hunter team please read here. Especially my second post. If someone do not give the name within his stupid answer, you can easy think about why. Because he is wrong and fears my petition concerning incompetence. Bug hunters should be CCP employees. Not 2 weeks old players. Oh.. nearly forgotten. Bring back the old neocom and names of modules please. Cali, you have whined about every single line of every single patchnote in the last five years. You would rage if CCP changed the HP of an Infrastructure Hub by literally 5 HP - without having ever left highsec. For years now it is beyond my comprehension why you still play. There is literally nothing in EVE that you like or ever liked for that matter. @CCP Punkturis: sorry about him.... one of those ashamed for someone else moments.  And btw, any info on the weird skill progress statusbar that was brought up a few pages ago?
I do not whine about everything. But fact is: - The new neocom is new but not better (you self have a problem with the useless progress bar under the charpic) - Groups can not be renamed? Why? Forgotten?  - The names of the buttons are missing. - Too small charpic - Sh!t Chaticon cant be removed - Icons for items and ship hangar are fixed on a dumb position - The renaming is also dumb. Something I could live with .. but still dumb. No one had an demand on this. - Bug hunters are incompetent, when they do not know the basic standing mechanics and claim, that a bug is NO bug. You can trust me about NPC-standing mechanics; you also know what I do in EVE. Also annoying is, that a bug hunter is not able to answer to a bug report if the bug is more than a wrong decription of an Laser Crystal or Implant- And when he finally answers he will do it in such a dumb style.
It seems, that I am not the only one who is disappointed about CCP's bad work. And I say what I dislike. Maybe a little bit to often in the chatchannels.  |

Callidus Dux
School of Applied Knowledge Caldari State
16
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Posted - 2012.01.25 20:57:00 -
[12] - Quote
As a customizeable NeoCom I would like to re arrange the new one EXACT the same look, as it was before. Because you can not use this mess of blinky little buttons without names.
Before these chages, CCP should not be allowed to call this mess: Customizable NeoCom.  |

Callidus Dux
School of Applied Knowledge Caldari State
17
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Posted - 2012.01.26 09:36:00 -
[13] - Quote
The first devblog, month ago, was, that you are able to switch between the old esteblished and the new 'Beta' Version of the NeoCom in the ESC-menue. Unfortunately this was not so handled now. 
Evidence : DevBlog and Picture
Quote:ItGÇÿs still in BETA
I am also absolut disappointed about this proceeding. Because:
- The new neocom is new but absolute NOT better. Far from it! - Groups can not be renamed? Why? Forgotten? In a customizable Neocom? - The names of the buttons are missing. Missing! In a customizable Neocom? - Too small charpic - The useless Chaticon cant be removed. In a customizable Neocom? (only removeable with a unusually trick) - Icons for items and ship hangar are fixed on a maximal inappropriate position. In a customizable Neocom?
Why do CCP call this mess customizable, when nearly nothing is customizable? I am not able to "customize" the look and functionality like the old, known and loved neocom. Why?
As a customizeable NeoCom I would like to re arrange the new one EXACT the same look, as it was before. Because you can not use this mess of blinky little buttons without names.
Before these chages, CCP should not be allowed to call this thing: Customizable NeoCom.  |

Callidus Dux
School of Applied Knowledge Caldari State
21
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Posted - 2012.01.26 17:27:00 -
[14] - Quote
Nano von Cosmo wrote:... Give it some damn time.
No! Why? These changes where never demanded nor wanted. Not even good implemented and should be, as absolute BETA, optional like it was first announced in the first dev blog. If this should be the final release, because this is not a beta, we all schould say, what we dislike. And by now we dislike the whole concept of this non customizable NeoCom. So or so.. CCP asked and we, the customer, answered. If they dislike our opinion they should not ask and wait till the active EvE member count drops down again or some people shoot at a statue in Jita. 
The best would be, roll back to the old one and use the new, optional switchable in the ESC-menue, as beta and bother all other folks who now say: "Good Job CCP!"
Because I say: "Terrible and unnecessary mess CCP"! Also the renaming of modules and ammunition was never a demand of your customer base.
CCP Optimal wrote:Releasing new features as BETA before fully integrating them into the game is a new concept we at CCP are trying out and the new NeoCom will be one of the first features to get such royal treatment. The idea here is to make the introduction of new features a smoother experience, both for developers and players. To enable a BETA feature, one must go to the "General settings" tab of system menu (ESC) and press the relevant button in the bottom left corner. Should this iteration of the new feature not meet your expectations, you can simply turn it off
read this if you do not believe me.
A roll back costs CCP NOTHING. They have the code for the old NeoCom. Since years they have not changed anything. They should also not change anything! They can use it as it is and need to improve their new NeoCrapCom. In the meantime I use the established STABLE version. CCP must not even change a tiny bit on the old neocom in the future. Leave it in game and do not touch it. Concentrate on the new one. |

Callidus Dux
School of Applied Knowledge Caldari State
23
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Posted - 2012.01.27 08:03:00 -
[15] - Quote
Sol Gemini wrote:... I apologize for being arrogant ...
No Sir. You are NOT arrogant. You hit the point! Unfortunately not all changes from CCP are always improvements. So please react on our response developers of CCP. Even new players do not find all last changes helpful. |

Callidus Dux
School of Applied Knowledge Caldari State
23
|
Posted - 2012.01.27 08:09:00 -
[16] - Quote
CCP Arrow wrote:We are working on a Unified Inventory system for Crucible 1.5 where all items, ships and other inventories are grouped together into one window. This will remove the need to add Ships and Items to the Neocom when docked and introduce a new Unified Inventory option that will work like other regular icons in the Neocom.
We are also redesigning all UI Icons, making them more readable. Hopefully that will eliminate the need for text description that is always visible to simplify and save space (you still get it in tooltip).
Hope is eventually nice, but not effective! DO NOT HOPE!! ASK DAMIT! You hope and think .. but it is only getting worse.  I need the TEXT description. I do not want to wait till Cruicible 1.5, we have 1.1 now. How many month to go till I can use the UI normaly again? Handle this crap as BETA , switchable in the ESC-menue as you have promised, and roll back to the old neocom and trash the silly names of modules and ammunition with it.
Sorry for this many editing. But when I am in rage I do some mistakes. But I try to correct them as soon as possible. Not like CCP. Hoping and thinking. LOL. What a sh!t!  |

Callidus Dux
School of Applied Knowledge Caldari State
24
|
Posted - 2012.01.28 07:46:00 -
[17] - Quote
My Journal button does NOT blink, when I have completed a mission. Please bring this back! Bumbler!  As stated before; I will do no further Bug reports anymore if you have such incompetent hunters in your team who, after 3 month, ever claim: "This is no bug."
[sarcasm] This new NeoCrapcom is really better than the last one. New people will find a smoother way into EvE. [/sarcasm] |

Callidus Dux
School of Applied Knowledge Caldari State
24
|
Posted - 2012.01.29 09:27:00 -
[18] - Quote
@Tanaka - They (CCP) ignore us (the customer). The last answer from a Dev was on page 20 as response to MY legitime comment concerning incompetent bug hunters and why I am so upset.
CCP Devs are like sparrows and breadcrumbs. They all rush to a very small part of a theme when it is hip and simulate sympathy and understanding but are also as fast gone as they where come.
CCP has abandoned this thread and twitter to another theme in a newer one.
26 pages of valid arguments why the last changes are not good but no real response. What should we think CCP wants to tell to the customer? Right! Nothing. Sink or swim. CCP want to sit this out. This is CCP's and especially Mr. Hilmar's sort of diplomacy. Regardless of all the last lies, apologizes and promises to listen more and often to the community in the future. Do nothing; have a look at it but only react if the thread has more than 100 pages or the active account number drops under a certain, magical line. Than we can still feign discernment and all are happy. I am long enough here to see through this behavior. |
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